FISHING GAME
Team: Individual Project
Time Spent: 1 month
Tool Used: Processing, Illustrator, Photoshop
Process: Ideation — Visual Design — Processing Coding — Testing
Introduction: Three level mini game developed using processing. Players use arrow keys to move the boat and drop the fishing rod. Distance between fish and the hook is calculated to determine whether a fish is captured. Players also need to avoid shark to avoid losing the game.
